The Bleeding Skull ensures that Wyrd Reconstruction never rolls a 0 and also greatly improves the efficacy of Stygian Embrace, but the reduced Deathblow resistance debuff is a point of contention over its use. The Carnival Masque and Silver Syringe are easily accessible early on, and once unlocked, the Fleshbound Grimoire and Hand of Glory greatly improve the Occultist's Stress repertoire to torture the enemy backline. Trinkets to be used with the Occultist are those that augment his Stress and improve the reliability of his healing. Sacrificial Stab is for use as an emergency melee attack should the Occultist be dragged forward, but it does have an impressive +40% Deathblow chance on anyone Afflicted, allowing him to deliver finishing blows easily. It also has a use limit, so Wyrd Reconstruction often takes the slot. Stygian Embrace gives a much smaller heal but also gives its target the safety of Stealth and a large, temporary Stress infliction buff. Wyrd Reconstruction returns as the gambling man's healing skill, but his Hands of the Abyss has been exchanged for Stygian Embrace. The choice of debuff will depend on your team - Weakening Curse is great for an attrition-focused battle while Vulnerability Hex sees use in Mark teams. Weakening Curse and Vulnerability Hex now inflict a whopping 30 Stress on top of debuffing, allowing an Occultist to drive an enemy into Affliction or force a lethal Heart attack. His ranged attacks see a lot more use here - Abyssal Artillery tags the enemy backline with mild Stress and induces Horror along the way, while Eldritch Pull inflicts Horror and drags backline targets into melee range. With the changes to The Butcher's Circus, his dabbling in the eldritch allows him to inflict Stress and Horror on the enemies, which makes him a great inclusion to Stress teams. Like before, the Occultist is a mixture of supporter and healer.
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